[CSEE Talk] talk: Physics, Simulation, and Computer Animation, noon Mon, March 9, ITE325b
Tim Finin
finin at cs.umbc.edu
Thu Mar 5 14:35:03 EST 2015
Computer Science and Electrical Engineering
University of Maryland, Baltimore County
Physics, Simulation, and Computer Animation
Professor Adam W. Bargteil
University of Utah
12:00-1:00 Monday, 9 March 2015, ITE325b
Physics-based Computer Animation has revolutionized the world of
special effects. I will talk about several success stories including
my academy award winning work on fracture, particle skinning, and
large-scale splashing liquids. I will also talk about moving beyond
cinematic special effects to create tools for artistic authoring of
interactive animations and enabling visually predictive simulations
that promise to revolutionize industrial design.
Adam W. Bargteil is an assistant professor at the University of Utah.
His primary research interests lie in the area of physics-based
animation. He earned his Ph.D. in computer science from the
University of California, Berkeley and spent two years as a
post-doctoral fellow in the School of Computer Science at Carnegie
Mellon University. From 2005 to 2007, he was a consultant at
PDI/DreamWorks, developing fluid simulation tools that were used in
"Shrek the Third" and "Bee Movie."
-- more information and directions: http://bit.ly/UMBCtalks --
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