<div dir="ltr"><div><font size="4"><font size="2">Dear all,<br></font></font></div><font size="4"><font size="2">I would like to share a call for papers for:<br></font></font><div><font size="4"><br></font><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:12.8px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:normal;letter-spacing:normal;text-align:start;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;background-color:rgb(255,255,255);text-decoration-style:initial;text-decoration-color:initial"><font size="4"><b>AAAI-18 Workshop on AI for Imperfect-Information Games</b>.</font></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:12.8px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:normal;letter-spacing:normal;text-align:start;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;background-color:rgb(255,255,255);text-decoration-style:initial;text-decoration-color:initial">February 2018, New Orleans, Louisiana, USA</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:12.8px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:normal;letter-spacing:normal;text-align:start;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;background-color:rgb(255,255,255);text-decoration-style:initial;text-decoration-color:initial"><a href="http://www.cs.cmu.edu/%7Enoamb/aaai18/workshop.html" style="color:rgb(17,85,204)" target="_blank">http://www.cs.cmu.edu/~noamb/a<wbr>aai18/workshop.html</a></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:12.8px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:normal;letter-spacing:normal;text-align:start;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;background-color:rgb(255,255,255);text-decoration-style:initial;text-decoration-color:initial"><br></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:12.8px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:normal;letter-spacing:normal;text-align:start;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;background-color:rgb(255,255,255);text-decoration-style:initial;text-decoration-color:initial">Submission Deadline: <span class="gmail-m_-222376232145248017aBn"><span class="gmail-m_-222376232145248017aQJ"><span class="gmail-aBn" tabindex="0"><span class="gmail-aQJ">October 13th, 2017</span></span></span></span></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:12.8px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:normal;letter-spacing:normal;text-align:start;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;background-color:rgb(255,255,255);text-decoration-style:initial;text-decoration-color:initial"><br></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:12.8px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:normal;letter-spacing:normal;text-align:start;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;background-color:rgb(255,255,255);text-decoration-style:initial;text-decoration-color:initial"><p style="color:rgb(0,0,0)"><font face="arial, helvetica, sans-serif">The
 AAAI-18 Workshop on AI for Imperfect-Information Games is a forum where
 researchers studying theoretical and practical aspects of 
imperfect-information games can share current research and gather ideas 
about how to improve the state of the art and advance AI research in 
this area.</font></p><p style="color:rgb(0,0,0)"><font face="arial, helvetica, sans-serif">Imperfect-information
 games are used to model various strategic interactions involving hidden
 information such as negotiations, auctions, and security interactions 
(both physical and virtual). Due to the presence of hidden information, 
solving these games requires methods quite different from traditional 
games of perfect information like chess or Go. Although there has been 
considerable recent progress in a number of communities studying 
imperfect-information games, the techniques used by each community have 
remained relatively isolated despite their generality. There is ample 
opportunity for cross-pollination between these communities, leading to 
new applications of methods already popular in one community, or the 
creation of new techniques by building upon the methods already 
established in separate communities.</font></p><p style="color:rgb(0,0,0)"><font face="arial, helvetica, sans-serif">Topics
 of interest for the workshop include anything related to games of 
imperfect information. This includes descriptions of novel competitors 
or components of competitors from recent or future AAAI Annual Computer 
Poker Competitions (ACPC), scalable algorithms for solving large 
imperfect information games, opponent modelling and exploitation in 
games, algorithms for general-sum and more-than-two-player games, 
modeling and analyzing the effects of information asymmetry in games, 
strategic signaling (a.k.a., persuasion), exploration vs exploitation in
 strategic settings with incomplete information, as well as research on 
any other topics related to games of imperfect information.</font></p></div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:12.8px;font-style:normal;font-variant-ligatures:normal;font-variant-caps:normal;font-weight:normal;letter-spacing:normal;text-align:start;text-indent:0px;text-transform:none;white-space:normal;word-spacing:0px;background-color:rgb(255,255,255);text-decoration-style:initial;text-decoration-color:initial"><div class="gmail-m_-222376232145248017m_-11461520393528328m_-8149932799454838137gmail-section" style="color:rgb(0,0,0)"><b><font face="arial, helvetica, sans-serif">Submissions</font></b></div><p style="color:rgb(0,0,0)"><font face="arial, helvetica, sans-serif">Each
 submission should be in the form of a 2-8 page paper, using the main 
AAAI conference format. We leave to the authors if they want to 
anonymize their submissions or not. Papers should be submitted via <a href="https://easychair.org/conferences/?conf=ai3" style="color:rgb(17,85,204)" target="_blank">EasyChair</a>.
 Oral presentations and poster session participants will be selected 
from the submissions. The accepted papers will be published as a AAAI 
technical report. We also welcome relevant submissions that are 
currently under review for the main conference.</font></p><p style="color:rgb(0,0,0)"><font face="arial, helvetica, sans-serif">The deadline for submissions is <b><span class="gmail-m_-222376232145248017aBn"><span class="gmail-m_-222376232145248017aQJ"><span class="gmail-aBn" tabindex="0"><span class="gmail-aQJ">October 13, 2017</span></span></span></span></b>.</font></p><div class="gmail-m_-222376232145248017m_-11461520393528328m_-8149932799454838137gmail-section" style="color:rgb(0,0,0)"><b><font face="arial, helvetica, sans-serif">Contact</font></b></div><p style="color:rgb(0,0,0)"><font face="arial, helvetica, sans-serif">If you have any questions or comments, please contact one of the workshop organizers:</font></p><ul><li style="margin-left:15px">Noam Brown [<a href="mailto:noamb@cs.cmu.edu" style="color:rgb(17,85,204);font-family:arial,helvetica,sans-serif" target="_blank">noamb@cs.cmu.edu</a><span style="font-family:arial,helvetica,sans-serif">]</span></li><li style="margin-left:15px">Marc Lanctot [<a href="mailto:lanctot@google.com" style="color:rgb(17,85,204);font-family:arial,helvetica,sans-serif" target="_blank">lanctot@google.com</a><span style="font-family:arial,helvetica,sans-serif">]</span></li><li style="margin-left:15px">Haifeng Xu [<a href="mailto:haifengx@usc.edu" style="color:rgb(17,85,204);font-family:arial,helvetica,sans-serif" target="_blank">haifengx@usc.edu</a><span style="font-family:arial,helvetica,sans-serif">]</span></li></ul></div></div></div>