[agents] PRIMA 2019: deadline extension, now July 22nd (abstract July 17th)

Matteo Baldoni baldoni at di.unito.it
Fri Jun 28 05:00:37 EDT 2019


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C A L L   F O R   P A P E R S   P R I M A   2 0 1 9

!!! D E A D L I N E   E X T E N S I O N !!!

NEW! Abstract submission deadline: July 17th, 2019 (11:59PM UTC-12)
NEW! Full paper submission deadline: July 22nd, 2019 (11:59PM UTC-12) 
STRICT!

SUBMISSION WEBSITE:
https://easychair.org/conferences/?conf=prima2019

The 22nd International Conference on Principles and Practice of
Multi-Agent Systems (PRIMA 2019)
October 28th - October 31st, 2019
Università degli Studi di Torino, Torino, Italy
http://prima2019.di.unito.it
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Software systems are becoming more intelligent in the kind of
functionality they offer users. At the same time, systems are becoming
more decentralized, with components that represent autonomous entities
who must communicate among themselves to achieve their goals. Examples
of such systems range from healthcare and emergency relief and
disaster management to e-business and smarts grids. A multiagent
worldview is crucial to properly conceptualizing, building, and
governing such systems. It offers abstractions such as intelligent
agent, protocol, norm, organization, trust, incentive, and so on, and
is rooted in solid computational and software engineering foundations.
As a large but still growing research field of Computer Science,
multiagent systems today remain a unique enabler of interdisciplinary
research.

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Important Dates
===============

NEW! Abstract submission deadline: July 17th, 2019 (11:59PM UTC-12)
NEW! Full paper submission deadline: July 22nd, 2019 (11:59PM UTC-12) 
STRICT!

Notification: August 25th, 2019
Camera ready submission: September 5th, 2019
Conference date: October 28th - 31st, 2019

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Information for Authors
=======================

The PRIMA 2019 Program Committee invites submissions of original,
unpublished, theoretical and applied work strongly relevant to
multiagent systems, including reports on the development of prototype
and deployed agent systems, and of experiments that demonstrate novel
agent system capabilities. An indicative list of topics is provided
below.

The papers can be submitted to one of the following categories:

- Regular papers: These papers can be up to 16 pages in length, including
references, in the Springer LNCS format. Note that some regular papers
may be accepted as short papers.

- Short papers: These papers can be up to 8 pages in length, including
references, in the Springer LNCS format. These 'early-innovation' papers
will be reviewed with an emphasis on novelty/originality of the idea.

Note: that all the submitted papers must be in a form suitable for
double-blind review. In order to make blind reviewing possible, authors
must omit their names and affiliations from the paper. Also, while the
references should include all published literature relevant to the paper,
including previous works of the authors, it should not include
unpublished works. When referring to one's own work, use the third person
rather than the first person. For example, say "Previously, Foo and
Bar [2] have shown that…", rather than "In our previous work [2] we have
shown that...". Such identifying information can be added back to the final
camera-ready version of accepted papers.

All accepted papers for the main track will be published in Springer's
Lecture Notes in Artificial Intelligence series (LNCS/LNAI).

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Special Issue
=======================

A selected number of papers will also be invited to submit an extended
version to a fast track of some international journal.

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Paper Submission
=======================

Papers are to be submitted through the Easychair Conference Management
System: https://easychair.org/conferences/?conf=prima2019

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Chairs
=======================

Program chairs

     Mehdi Dastani
     Beishui Liao
     Rym Zalila-Wenkstern

General chairs

     Matteo Baldoni
     Yuko Sakurai

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Topics of Interest
=======================

Topics of interest include (but are not limited to) the following:

Logic and Reasoning

     Logics of agency
     Logics of multiagent systems
     Norms
     Argumentation
     Computational Game Theory
     Uncertainty in Agent Systems
     Agent and Multi-Agent Learning

Engineering Multi-Agent Systems

     Agent-Oriented Software Engineering
     Interaction protocols
     Commitments
     Institutions and Organizations
     Normative Systems
     Formal Specification and Verification
     Agent Programming Languages
     Middleware and Platforms
     Testing, debugging, and evolution
     Deployed System Case Studies

Agent-Based Modeling and Simulation

     Simulation Languages and Platforms
     Artificial Societies
     Virtual Environments
     Emergent Behavior
     Modeling System Dynamics
     Application Case Studies

Collaboration & Coordination

     Planning
     Distributed Problem Solving
     Teamwork
     Coalition Formation
     Negotiation
     Trust and Reputation

Economic paradigms

     Auctions and mechanism design
     Bargaining and negotiation
     Behavioral game theory
     Cooperative games: theory & analysis
     Cooperative games: computation
     Noncooperative games: theory & analysis
     Noncooperative games: computation
     Social choice theory
     Game theory for practical applications

Human-Agent Interaction

     Adaptive Personal Assistants
     Embodied Conversational Agents
     Virtual Characters
     Multimodal User Interfaces
     Mobile Agents
     Human-Robot Interaction

Decentralized Paradigms

     Grid Computing
     Service-Oriented Computing
     Cybersecurity
     Robotics and Multirobot Systems
     Ubiquitous Computing
     Social Computing
     Internet of Things

Application Domains for Multi-Agent Systems

     Healthcare
     Autonomous Systems
     Transport and Logistics
     Emergency and Disaster Management
     Energy and Utilities Management
     Sustainability and Resource Management
     Games and Entertainment
     e-Business, e-Government, and e-Learning
     Smart Cities
     Financial markets
     Legal applications


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