[agents] CFP: AAAI-18 Workshop on AI for Imperfect-Information Games.
Marc Lanctot
marc.lanctot at gmail.com
Fri Oct 6 11:14:03 EDT 2017
Dear all,
We have extended the deadline for submissions to* October 20th*.
Thanks,
Marc
On Thu, Sep 14, 2017 at 4:36 PM, Marc Lanctot <marc.lanctot at gmail.com>
wrote:
> Dear all,
> I would like to share a call for papers for:
>
> *AAAI-18 Workshop on AI for Imperfect-Information Games*.
> February 2018, New Orleans, Louisiana, USA
> http://www.cs.cmu.edu/~noamb/aaai18/workshop.html
>
> Submission Deadline: October 13th, 2017
>
> The AAAI-18 Workshop on AI for Imperfect-Information Games is a forum
> where researchers studying theoretical and practical aspects of
> imperfect-information games can share current research and gather ideas
> about how to improve the state of the art and advance AI research in this
> area.
>
> Imperfect-information games are used to model various strategic
> interactions involving hidden information such as negotiations, auctions,
> and security interactions (both physical and virtual). Due to the presence
> of hidden information, solving these games requires methods quite different
> from traditional games of perfect information like chess or Go. Although
> there has been considerable recent progress in a number of communities
> studying imperfect-information games, the techniques used by each community
> have remained relatively isolated despite their generality. There is ample
> opportunity for cross-pollination between these communities, leading to new
> applications of methods already popular in one community, or the creation
> of new techniques by building upon the methods already established in
> separate communities.
>
> Topics of interest for the workshop include anything related to games of
> imperfect information. This includes descriptions of novel competitors or
> components of competitors from recent or future AAAI Annual Computer Poker
> Competitions (ACPC), scalable algorithms for solving large imperfect
> information games, opponent modelling and exploitation in games, algorithms
> for general-sum and more-than-two-player games, modeling and analyzing the
> effects of information asymmetry in games, strategic signaling (a.k.a.,
> persuasion), exploration vs exploitation in strategic settings with
> incomplete information, as well as research on any other topics related to
> games of imperfect information.
> *Submissions*
>
> Each submission should be in the form of a 2-8 page paper, using the main
> AAAI conference format. We leave to the authors if they want to anonymize
> their submissions or not. Papers should be submitted via EasyChair
> <https://easychair.org/conferences/?conf=ai3>. Oral presentations and
> poster session participants will be selected from the submissions. The
> accepted papers will be published as a AAAI technical report. We also
> welcome relevant submissions that are currently under review for the main
> conference.
>
> The deadline for submissions is *October 13, 2017*.
> *Contact*
>
> If you have any questions or comments, please contact one of the workshop
> organizers:
>
> - Noam Brown [noamb at cs.cmu.edu]
> - Marc Lanctot [lanctot at google.com]
> - Haifeng Xu [haifengx at usc.edu]
>
>
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