[agents] CFP Agents for Games and Simulations (AGS at AAMAS09)

Frank Dignum dignum at cs.uu.nl
Tue Dec 9 01:44:10 EST 2008


Sorry if you receive multiple copies of this CFP.

***************************************************************************CALL
FOR PAPERS
Agents for Games and Simulations
Workshop at AAMAS 2009
URL: http://people.cs.uu.nl/dignum/AGS/
***************************************************************************

-------------------
Important dates:
-------------------
 Deadline for submissions:    30 January 2009
 Notification of acceptance:  2 March 2009
 Camera-ready copy of papers:  15 March 2009
 Workshop:              11 or 12 May 2009

-------------------

Multi Agent System research offers a promising technology to implement
cognitive intelligent Non Playing Characters. However the technologies
used in game engines and multi agent platforms are not readily compatible
due to some inherent differences of concerns. Where game engines focus on
real-time aspects and thus propagate efficiency and central control, multi
agent platforms assume autonomy of the agents. Increased autonomy and
intelligence may offer benefits for a more compelling gameplay and may
even be necessary for serious games. However, it raises problems when
current game design techniques are used to incorporate state of the art
Multi Agent System technology.
A very similar argument can be given for agent based (social) simulations.
In this workshop we want to bring people together that address the
particular challenges of using agent technology for games and simulations.
 Submissions are invited for the following three main themes:
1.Technical
a. Connecting agent platforms to games and simulation engines; who is in
control?
b.	Are actions synchronous or asynchronous?
c.	How to monitor results of actions?
d.	Can agents communicate through the agent platform?
e.	How efficient should the agents be?
2.	Conceptual
a.	What information is available for the agents from the game or
simulation engine?
b.	How to balance reaction to events of the game or simulation with goal
directed behavior
c.	Ontological differences between agents and game/simulation information.
3.	Design
a.	How to design games/simulations containing intelligent agents
b.	How to design agents that are embedded in other systems

Papers will undergo the normal review process and are selected on the
basis of quality. However, when choices have to be made we will try to
spread the accepted papers over the main themes of the workshop.
Interesting ideas are more important in this respect than detailed results
on fringe topics.
We aim to publish a special issue of JAAMAS from a selection of the papers
in the workshop. Depending on the number of submissions and the quality we
can change this to an LNCS volume.

-------------------
Formatting guidelines:
-------------------

We encourage participants to submit a paper (15 pages max), describing
their work on one or more of the topics mentioned above.  All
non-presenting participants will need to submit a one-page position
statement which presents their view on agents for games and simulations
relative to (one of) the workshop topics.

All submissions must include the author's name(s), affiliation, complete
mailing address, phone number, fax number and email address.  Please use
the LNCS format for formatting your paper.

All accepted submissions and position statements will be published in the
workshop proceedings.

-------------------
Submission procedure:
-------------------

Submissions should be submitted through the EasyChair system at
http://www.easychair.org/conferences/?conf=ags09
either in PostScript format or in PDF format.

The deadline for receipt of submissions is January, 30, 2009. Papers
received after this date will not be reviewed.

-------------------
Organizing Committee
-------------------
1	Frank Dignum,
	Utrecht University
	e-mail: Dignum at cs.uu.nl
2	Jeff Bradshaw
	Florida Institute for Human & Machine Cognition
	e-mail: jbradshaw at ihmc.us
3	Barry Silverman
	University of Pennsylvania/Systems Engineering Dept.
	e-mail: BaSil at seas.upenn.edu
4	Willem van Doesburg
	TNO Defence, Security and Safety
	e-mail: Willem.vanDoesburg at TNO.nl

-------------------
Program Committee:
-------------------
1.	Elisabeth Andre (DFKI, Germany)
2.	Ruth Aylett (Heriot-Watt University, UK)
3.	Michael Buro (U of Alberta, Canada)
4.	Andre Campos (UFRN, Brazil)
5.	Bill Clancey (NASA, USA)
6.	Rosaria Conte (ISTC-CNR, Italy)
7.	Vincent Corruble (LIP6, France)
8.	Virginia Dignum (Utrecht University, The Netherlands)
9.	Alexis Drogoul (LIP6, France)
10.	Bruce Edmonds (MMU, UK)
11.	Corinna Elsenbroich (University of Surrey, UK)
12.	Klaus Fischer (DFKI, Germany)
13.	Hiromitsu Hattori (Kyoto University, Japan)
14.	Koen Hindriks (Delft University, The Netherlands)
15.	Wander Jager (Groningen University, The Netherlands)
16.	Stefan Kopp (University of Bielefeld, Germany)
17.	Stacy Marsella (USC, USA)
18.	Scott Moss (MMU, UK)
19.	Emma Norling (MMU UK)
20.	Anton Nijholt (UT, The Netherlands)
21.	Ana Paiva (IST, Portugal)
22.	Michal Pechoucek (CTU, Czechia)
23.	Geber Ramalho (Brazil)
24.	Gopal Ramchurn (University of Southampton, UK)
25.	Avi Rosenfeld (JCT, Israel)
26.	David Sarne (Bar Ilan University, Israel)
27.	Pjotr van Schothorst (VSTEP, The Netherlands)
28.	Maarten Sierhuis (NASA, USA)
29.	Pieter Spronck (Tilburg University, The Netherlands)
30.	Katia Sycara (CMU, USA)
31.	Duane Szafron (U of Alberta, Canada)
32.	Max Tsvetovat (George Mason University, USA)




**********************************************************************
Frank Dignum                     *
Utrecht University               * Knowledge is only one point,
The Netherlands                  * the ignorant have multiplied it
e-mail: dignum at cs.uu.nl          *
URL: www.cs.uu.nl/people/dignum/ *  (Baha'u'llah)
telephone: +31-30-2539109        *
**********************************************************************



More information about the agents mailing list